Curse of Strahd
A misty valley seen from a forest edge, a castle on the far crag

Places the company has been

Barovia

A fog-bound street of tall timbered houses, bats overhead

Vallaki

Sessions 11–63 · the party is here

A walled town under Lady Wachter's edicts. Wanted posters at the gates, the church shut, and bats roosting at the Arasek Stockyard.

Standing stones around an oak sapling

Yester Hill

Sessions 24–62

Once the Gulthias Tree's hill. Now the Forest Fane, cleansed, with an oak sapling at its heart.

Burned wagons in a forest clearing

The Radanavich Caravan

Sessions 59–61

The wreck where Van Richten and Arturi ended a fifteen-year curse, and burned the wagons.

A snowy village street of log houses

Soldav

Sessions 49–57

A mountain village beyond the pass. Its Cavern of Lights showed the way to the three Fanes.

A huge nest of branches on a snowy crag

Mt. Ghakis

Sessions 46–57

Ice caves, a frozen vault, and the roc Turul's nest, where the sage gem lay.

A snowy mountain path

Tsolenka Pass

Sessions 44–47

The high road into the mountains, and its bridge.

The Amber Temple

Sessions 50–56

Where the Sunsword's hilt lay in amber, and dark gifts were offered.

A long candlelit hall with gothic windows

Krezk

Sessions 15–41

A walled village, and the Abbey of Saint Markovia above it.

Castle Ravenloft

Sessions 31–40

Strahd's seat. The party has dined there, and broken in.

The Village of Barovia

Sessions 4–6

The first village in the valley, where the party met Ireena. They have not been back.